During years 5 and 6, pupils should be taught to use the
following practical scientific methods, processes and skills through the
teaching of the programme of study content:
- planning different types of scientific enquiries to answer questions, including recognising and controlling variables where necessary
- taking measurements, using a range of scientific equipment, with increasing accuracy and precision, taking repeat readings when appropriate
- recording data and results of increasing complexity using scientific diagrams and labels, classification keys, tables, scatter graphs, bar and line graphs
- using test results to make predictions to set up further comparative and fair tests
- reporting and presenting findings from enquiries, including conclusions, causal relationships and explanations of and degree of trust in results, in oral and written forms such as displays and other presentations
- identifying scientific evidence that has been used to support or refute ideas or arguments.
After negotiating with my tutor I propose taking individual existing learning outcomes such as the ones above and gamifying them. I will use different learning and teaching techniques with each outcome. They will be a mixture of digital and non digital mini games and exercises designed to motivate students.
I am currently approaching several schools to help me play test each mini game so I can post mortem them and ascertain the best way to teach a gamified subject and maintain maximum motivation towards learning.
The National Curriculum in England: Key Stages 1 and 2 framework document (2013). London:
Department for Education: Qualifications and Curriculum Authority.
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