Friday, 6 November 2015

What I Aim For (My End Product)

I wanted to take a quick moment to post and lay out my plan for my final project module as a computer games design student at UCS.

The Slice

I want to take a slice of the National Curriculum for Upper Key Stage 2 (Years 5 and 6 at Primary School) and gamify its delivery. I will be exploring the different kinds of gamification methods and delivery methods and working to the development methodology laid out in my previous post "In Regard to Timescales and ADDIE vs Scrum

The slice of the curriculum I have chosen to gamify and deliver is on Forces from the Science section for Year 5 students. Below is a copy of that section from the DfEE National Curriculum for England, September 2013 detailing the outcomes and requirements.
DfEE (2013)
DfEE (2013)

The Goal

My goal is to provide gamified pre existing content and a delivery method that has also been gamified to improve motivation in students and at the same time I want to ensure that at no point it feels like a Skinner box to the students, tricking them into doing something they don't really want to do. (Enders, Kapp, and The eLearning Guild Research, 2013).

I will explore both Content Gamification and Structural Gamification. The final product should be delivered over several hour long lessons with a gamified structure overlaid that encompasses the entire module and includes homework to bride the lessons. These components should all work together to help engage the student in the content. I also hope to include elements of tangential learning in the form of additional facts and snippets that encourage students to willingly invest their spare time into personal researching on the topic.

The worksheets I hope to use for this project will be from a school from back home. I have connections with the school and I hope to include their science teachers in the process by getting their feedback throughout the project. If all goes acording to plan I will have the worksheets by close of play Tuesday next week (10th November 2015). Failing this I will be using existing worksheets etc. sourced online.

I hope this goes some way to clarify my aims and goals for my final year project and I will post further on the matter when I have the information next week.

References

DfEE (2013) The National Curriculum HMSO. .

Enders, B., Kapp, K. and The eLearning Guild Research (2013) ‘Gamification, Games, And Learning: What Managers and Prtactitioners Need to Know’, Hot Topics, , pp. 1–7.

 





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