Mastery: The desire to become good or better at any given skill.
Autonomy: The ability to put our own unique mark on something.
Purpose: The clearly defined reason for learning something.
The idea is to first write down on paper the above three criteria, then write down activities within the class. Then in turn draw lines from each area to each activity and write on the lines, what skill will be learned and mastered, How can students have autonomy and why would students do the activity?
Once this has been done the triple mind map that has just been created can be a bit of a mess, so it is best to place it into a table in chronological order.
Below is the examples given by the article from Imagination Facilitation.
Shown below is my version taking two activities from the first worksheet and mapping them with the table below that.


This already conforms to some of what I have included in my first worksheet. However when I move to future worksheets I will use this narrative mapping to help guide the gamification process.
References
Hansen, K. (2015) Narrative Mapping.
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